package com.productivity.model;

import com.productivity.model.common.Vertex3D;

public abstract class DynamicGameObject extends GameObject {
	protected Vertex3D velocity;
	
	public DynamicGameObject() {
		super();
		velocity = new Vertex3D();
	}
	public Vertex3D getVelocity() {
		return velocity;
	}
	public void setVelocity(Vertex3D velocity) {
		this.velocity = velocity;
	}
}
